GUIBaseContext :: decisionYes - Show decision dialog
The function displays a decision box with Yes/No buttons. The text displayed in the decision box is taken from the string or constructed from a message resource.
A State true indicates, that the function was executed successfully. Otherwise state is false .
Implementation overview
- Display Decision from message resource
GUIBaseContext :: decisionYes ( iMessageNumber, sParameter1, sParameter2, sParameter3 ) - Display decision from text
GUIBaseContext :: decisionYes ( sText ) 
Implementation details
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Display Decision from message resource
bool GUIBaseContext  :: decisionYes ( int32 iMessageNumber, odaba::String &sParameter1, odaba::String &sParameter2, odaba::String &sParameter3 )
The function creates the decision text from a message resource defined in the resource database. The function locates the message resource identified by the message number iMessageNumber and replaces message variables by parameters passed in sParameter1 ... sParameter3 .
When passing iMessageNumber 0 or with an undefined value, parameters are combined to a message, directly.
- iMessageNumber
 - Message number
The message number passed refers be an error/message definition the resource database.
 - sParameter1 - String parameter
 - sParameter2 - String parameter
 - sParameter3 - String parameter
 
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 - iMessageNumber
 - Message number
 - 
Display decision from text
bool GUIBaseContext  :: decisionYes ( odaba::String &sText )
The desision box displays the message passen in sText .
- sText - Text string
 
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