GUIBaseContext :: highContextExist - Check parent context instance
The function checks, whether the next higher context depending on its name or type exists (true) or not (false).
A State true indicates, that the function was executed successfully. Otherwise state is false.
Implementation overview
- Check high context by type
 GUIBaseContext :: highContextExist ( eContextType )
- Check parent context
 GUIBaseContext :: highContextExist (  )
- Check high context by resource name
 GUIBaseContext :: highContextExist ( sResource )
- Check high context by name and type
 GUIBaseContext :: highContextExist ( sResource, eContextType )
Implementation details
- 
Check high context by type
 bool GUIBaseContext  :: highContextExist ( odaba::ContextTypes eContextType )
 The function returns whether the next higher context with the type passed in eContextType exists (true) or not (false). - eContextType
 - Context type
The context type contains the system type of the context instance. 
 to list
- eContextType
 - Context type
- 
Check parent context
 bool GUIBaseContext  :: highContextExist (  )
 The function checks, whether the context has a parent context (true) or not (false). to list
- 
Check high context by resource name
 bool GUIBaseContext  :: highContextExist ( odaba::String &sResource )
 The function checks whether the next higher context with the name passed in sResource (window or field name) exists (true) or not (false). - sResource
 - Name of resoure
"ok_button" // button in the current window "address.street" // line edit in the address subwindow ".name" // line edit in the upper control (window) 
 to list
- sResource
 - Name of resoure
- 
Check high context by name and type
 bool GUIBaseContext  :: highContextExist ( odaba::String &sResource, odaba::ContextTypes eContextType )
 The function checks whether the next higher context with the tape passed in eContextType and the name passed in sResource (window or field name) exists (true) or not (false). - sResource
 - Name of resoure
"ok_button" // button in the current window "address.street" // line edit in the address subwindow ".name" // line edit in the upper control (window) 
- eContextType
 - Context type
The context type contains the system type of the context instance. 
 to list
- sResource
 - Name of resoure

